Twilight Princess Game Review

The most sombre and dark of the Nintendo 3D Zelda games, Twilight Princess pushes the limits of graphical presentation to its maximum limits on the Wii's hardware. It's darker and more disturbing than The Wind Waker. There aren't any bug-eyed pigs, nor effeminate Pirates.

Link is pulled into a parallel dimension called Twilight Realm, where he transforms into a Hylian and a wolf while being guided by Midna.

Gameplay

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Twilight Princess is the thirteenth installment in The Legend of Zelda series. It was released in 2006 for the Nintendo GameCube system and Wii. The game was highly praised by critics, receiving perfect scores from a variety of publications, including 1UP, CVG, EGM and GamesRadar. It is widely regarded as the top games in the entire series, and was the top-selling Zelda game on the PAL market.

Twilight Princess has a stylized, naturalistic graphic style that is reminiscent of Ocarina of Time, Majora's Mask and Ocarina of Time, but with a more sophisticated graphics engine. It is the first in the series with an entirely directional control system instead of a fixed perspective like previous games. This change was made to accommodate the Wii console, which comes with a pointing-based user interface. The GameCube version of the game features a section in the back that contains mirror-image maps for those who prefer a fixed view.

After entering the Twilight Realm, Link is transformed into a wolf and comes across Midna, the mysterious creature. She reveals that the kingdom of Hyrule has been taken over by a group of shadow beasts led by the evil sorcerer Zant. She further explains that she is the real ruler of Twili but was taken over and cursed into her current form by Zant.

When Link and Midna arrive at Hyrule Castle, a short cut scene shows the soldiers there being killed by the shadow beasts. Then, Link and Midna escape from the castle by an escape tunnel and enter the Twilight Realm.

Link can move more freely in the Twilight Realm by using his Wolf form. Link can also use his senses to navigate around the world. For example, he can sense the spirits of dead soldiers and other animals in the distance. He can also pick grass from certain patches and then whistle with it to summon an animal, for instance an Hawk or Epona. Link can also whistle near the patches to summon an identical animal.

Twilight Princess is no different from earlier Zelda games in that music plays a significant role. Link can play a musical instrument, such as the flute or the harp, in order to attract and summon different animals. He can also command the form of a wolf by speaking. Additionally, he could use his compass to guide him through the world and stay out of trouble.

Characters

The Legend of Zelda is full of unique and colorful characters that leave a lasting impression. From hands emerging from toilets to pirate sailors traversing vast oceans, these wacky and unique characters are the core of the game. Twilight Princess continues the tradition of previous games by introducing a wide range of memorable characters.

Link is introduced to new NPCs throughout the story who are not only interesting but also credible. It's an important step forward that so many of these NPCs aren't just there as victims they actually play a role in the story. NPCs like Rusl, who explains how the forest has become more dangerous and kidnaps children, or the Ordon villagers who sneak around as wolves when the kids are being taken from them, all have unique personalities that feel genuine.

Other notable characters include Iza, who operates the Boat Rental Cabin, as well as Iza's Rapid Ride in the Lanayru Province, Louise, Telma's cat who helps Wolf Link locate a secret passageway through her bar and sewer system that leads to the castle, and Faron who's spirit is the one who guides Link and Midna to the Forest Temple in the Eldin Province. The two team members defeat Diababa's Fused Shadow and obtains the first Tear of Light.
https://www.holmestrail.org/products/demo-slot-starlight-princess-1000 is the princess of the Twilight Realm and one of the most captivating characters in the game. She is able to switch between her human and wolf forms and is a part of the Triforce of Wisdom. She talks to Link about her experience at the twilight, and how she defeated Zant the King of Twilight.

Zant is the evil sorcerer who controls the Twilight Realm. He possesses the second part of the Triforce of Wisdom. The goddesses banished him to the Twilight Realm for enslaving their people and enslaving their land. Zant's magic enables him to remain in wolf form, however Midna eliminates the power and allows him to transform into his human form as needed.

Epona is a more powerful horse that can be ridden in both the wolf and Hylian forms. Link can whistle around grass patches to summon the animal (similar to Majora's Mask). The player can identify the horse, making Twilight Princess the first time in the series that the player can personalize their own horse.

Theme

Music is among the most important parts of any Zelda game and can make a world feel huge, epic, and engrossing. However, Twilight Princess is criticized for having an inconsistent and sporadic soundtrack that doesn't capture the emotional impact of certain moments. Contrarily, Ocarina of Time and Majora's Mask have enthralling compositions that bloom at the right moment to create a feeling of grandeur and eeriness.

Toru Minegishi and Asuka Ohta were the composers for the sound design and music in Twilight Princess, with Koji Kondo as the composer in charge for the first time since Wind Waker. The soundtrack to Twilight Princess is a radical deviation from the standard approach to the series, with an approach that is minimalist to music and arrangements. The majority of dungeon and field music begins with a single instrument, creating a mysterious and atmospheric ambiance for the player. For instance, the eerie music in Midna's Lament utilizes the piano to create an overflowing emotion for the player.

The themes of dungeons are the most well-known examples of this trend towards minimalism, with many dungeons featuring a dreary and ominous atmosphere. This is evident in the Twilight Realm theme, which has a soundscape that would fit in the soundtrack to a David Lynch film. The lack of melody and the classic arrangement of this track enhances its dark, eerie nature. Drones and bizarre patterns collide to create a bleak texture.

A more uplifting and joyous track is Link's hometown theme, "Faron Woods." This song uses a variety gentle sounds and strings to create a calm and secure feeling for the player. The song also includes a subtle reference to the franchise's most well-known scene, with an riff that is similar to the iconic tune that is played at the beginning of Ocarina of Time.

Twilight Princess also has dynamic songs that change depending on the player's whereabouts, what they are doing, and what is taking place. For instance, the Hyrule Castle Town theme has different versions for each section of the town and Central Square being the most popular. Central Square having a more boisterous and full version of the song. These variations are a nice feature that adds an atmosphere of depth and immersion into the world of Hyrule.

Story

Link's goal in Twilight Princess is to save Hyrule from the corrupted parallel world known as the Twilight Realm. To do this, he assumes the form of a Hylian and a Wolf as well as being helped by a woman whose name is Midna.

Midna was the original ruler of Twili but she was overthrown and cursed by Zant into her imp form. The Sages of the Old Testament explain to Link and Midna that only defeating Ganondorf will free them from their curse. The Sages reveal that the Mirror of Twilight causes the darkness to be present in the Twilight Realm. Midna and Link journey to the Spirit's Spring where they encounter hostile creatures that kidnap kids. Utilizing Wolf Link's acute sense of smell, they trace the scent of children to a bridge, and then move into the Twilight Realm.

They enter the Forest Temple, battle Diababa and obtain the first Fused Shadow. After that, Faron informs them that the next stop is Eldin Province to the west (Wii) or east (GCN).

Midna, at the Lakebed Temple of Lanayru teleports Link to a fiery stone and unleashes her power on the ice below Lake Hylia. The spirit of Rutela, the recently deceased Zora Queen, Rutela, then appears and tells Link that he must go to the Lakebed Temple in order to gain access to the treasures of Zora.

Returning from Ocarina of Time and Majora's Mask The horse Epona is able to be riding in Twilight Princess. Link can choose the name of the horse, a change from the predetermined names used in previous games.

Midna and Link can retrieve the remaining Mirror Shards once they arrive in the Twilight Realm. In the Palace of Twilight, the Sages reveal that Midna is actually the true ruler of the Twili however she had been ostracized by the monarchy and was turned into the gods to gain power. The Sages tell them that they will be defeated by Ganondorf by bringing him to light and break the pact between the Twilight kingdom and the Hyrule kingdom.


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Last-modified: 2024-05-03 (金) 15:19:49 (17d)