Online gaming is electronic game playing over a computer network, particularly the Internet. It has been linked to a number of positive outcomes, including reduced stress levels and depression, improved vision, enhanced multi-tasking skills and increased decision-making capacityi. However, it is also linked to negative outcomes such as obesity, poor grades and addictive or violent behaviourii.

Online games may be played using a wide variety of hardware platforms, including personal computers, laptops and handheld devices such as tablets and smartphones. They may be single-player or multiplayer. Some are free to play, while others require a subscription or purchase of virtual items. They can also be interactive, requiring the player to interact with other players in real time. Online gaming is a subculture with its own slang, terminology and social rules. It can include the use of chat rooms, in-game emojis and virtual currency such as gems and coins. http://159.65.129.47/ is important for parents to understand online gaming and its impacts so that they can support their children to have a healthy gaming experience.

Video games are often more fun when played with friends. In the past this has usually meant playing in the same room, but recently the ability to connect with other players remotely has become increasingly popular. This has led to a boom in multiplayer games, such as Blizzard Entertainment's team-based hero shooter Overwatch and Epic Games' cartoonish survival game Fortnite, which allows up to 100 strangers to battle each other to be the last one standing.

While research has shown that many people enjoy online gaming, some find it difficult to stop and can develop serious addictions. In extreme cases, players can become suicidal or even attempt to commit murder. It is essential for parents to understand how online gaming works and to set clear boundaries with their children around how much time they should spend playing.

eSafety can help protect your children from online gaming content that is illegal or restricted. Illegal online gaming content is material that shows or encourages child sexual abuse, terrorism or other extreme violence. Using our eSafety service, you can request the removal of this material and ensure that it is not available to users in your family.

Our findings suggest that the socially accommodative spaces created by online video games are of particular benefit for shy individuals. This is particularly striking given that the majority of participants were not socially sensitive prior to starting their game playing journey. Future researchers are encouraged to investigate the relationships between ES, friendships and online video game involvement in a larger sample of both shy and non-shy individuals. In addition, future research should consider different assessments of shyness and explore whether the results are more consistent across types of shyness. This will allow us to further understand the underlying mechanisms that explain these relationships.


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Last-modified: 2024-05-03 (金) 17:05:10 (17d)